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Andrew Wez Westwood
Andrew Wez Westwood
Senior 3d Artist
Melbourne, Australia

Summary

I'm a Senior 3D Artist, specializing mostly in characters, with some environment art and a smattering of animation skills. With 25+ years experience in the games industry I have a heap of games under my belt in pretty much every style and genre going! I'm highly proficient with 3DS Max, Zbrush, Photoshop, Substance Painter, Unity, Unreal and am experienced in both high and low-poly modelling and texturing on both mobile and console platforms.

Skills

3D ModelingCharacter ModelingLow-poly ModelingTexturingSculptingHigh-poly Modeling3DS MaxZbrushPBR TexturingSubstance Painter

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat

Productions

    • Video Game
      Vanguard Exiles
    • Year
      2025
    • Role
      Lead Artist
    • Company
      The Tea Division
    • Video Game
      Endless Zone
    • Year
      2020
    • Role
      Lead Artist
    • Company
      Sega, The Eccentric Ape
    • Video Game
      Armor of Heroes
    • Year
      2020
    • Role
      Lead Artist
    • Company
      Sega, The Eccentric Ape
    • Mobile Game
      Guardians of Haven
    • Year
      2017
    • Role
      Senior Character Artist
    • Company
      Twiitch/GREE
    • Mobile Game
      Country Friends
    • Year
      2016
    • Role
      Senior Character and Environment Artist
    • Company
      Gameloft
    • Mobile Game
      Ice Age Village
    • Year
      2016
    • Role
      Senior Character Artist
    • Company
      Gameloft
    • Mobile Game
      Ice Age Adventures
    • Year
      2015
    • Role
      Senior Character Artist
    • Company
      Gameloft
    • Video Game
      Armello
    • Year
      2015
    • Role
      Freelance Artist
    • Company
      League of Geeks
    • Mobile Game
      My Little Pony
    • Year
      2012
    • Role
      Senior Character Artist
    • Company
      Gameloft
    • Mobile Game
      Epoch
    • Year
      2012
    • Role
      Character Artist
    • Company
      Uppercut Games
    • Video Game
      Brawl
    • Year
      2011
    • Role
      Senior Character Artist 2
    • Company
      THQ Blue Tongue Entertainment
    • Video Game
      Marvel Superhero Squad
    • Year
      2009
    • Role
      Senior Character Artist 2
    • Company
      THQ Blue Tongue Entertainment
    • Video Game
      El Tigre
    • Year
      2007
    • Role
      Senior Character Artist
    • Company
      THQ Blue Tongue Entertainment
    • Video Game
      Nicktoons: Attack of the Toybots
    • Year
      2007
    • Role
      Senior Character Artist
    • Company
      THQ Blue Tongue Entertainment
    • Video Game
      Nicktoons: Battle For Volcano Island
    • Year
      2006
    • Role
      Senior Character Artist
    • Company
      THQ Blue Tongue Entertainment
    • Video Game
      Nicktoons Unite!
    • Year
      2006
    • Role
      Senior Character Artist
    • Company
      THQ Blue Tongue Entertainment
    • Video Game
      Made Man
    • Year
      2005
    • Role
      Senior Character Artist
    • Company
      Acclaim Entertainment
    • Video Game
      Apocalyptica
    • Year
      2003
    • Role
      Lead Artist/Co-Game Designer
    • Company
      Konami/Extreme FX
    • TV Production
      The Wheels on the Bus
    • Year
      2001
    • Role
      Character and Environment Artist
    • Company
      Extreme FX
    • Video Game
      Ford Racing
    • Year
      2000
    • Role
      Artist
    • Company
      Elite Systems
    • Video Game
      Grand Touring
    • Year
      1998
    • Role
      Environment and Vehicle Artist
    • Company
      Elite Systems

Experience

  • Senior Character Artist at Twiitch/GREE
    Melbourne, Australia
    January 2016 - July 2017

    Produced high and low-poly character, weapon, props and environment art assets for the mobile app game "Guardians of Haven". This was for all three of the game loops - first-person shooter, city-sim and top-down strategy.

  • Senior Character Artist at Gameloft
    Auckland, New Zealand
    January 2012 - January 2016

    Produced high and low poly character, prop and environment models for a variety of mobile app games.

  • Character Artist (Freelance) at Uppercut Games
    Melbourne, Australia
    August 2011 - January 2012

    Produced high and low poly character and weapon models and textures for the mobile app game "Epoch".

  • Senior Character Artist 2 at THQ Blue Tongue Entertainment
    Melbourne, Australia
    January 2005 - August 2011

    Produced high and low rez characters, weapons, props and environment assets, as well as some animations, for a variety of games. Also oversaw junior artists and developed art pipelines.

  • Senior Character Artist at Acclaim Entertainment
    Manchester, United Kingdom
    November 2003 - August 2004

    Produced character models and textures for the Mafia game "Made Man".

  • Lead Artist at Extreme FX
    Telford, United Kingdom
    June 1999 - September 2003

    Produced character, prop and environment art, as well as some animation, for a variety of TV shows, adverts and commercial products. Co-designed game-play and oversaw art production, as well as produced character, environment, weapon and prop assets and animations for the game "Apocalyptica".

  • Artist at Elite Systems
    Walsall, United Kingdom
    April 1997 - July 1999

    Produced environment and vehicle models for the games "Grand Touring" and "Ford Racing".